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Backend

UI / UX Design

Android

iOS

Case study

BeatMe

BeatMe" focuses on diversity and the ambition of each individual. The app offers a wide range of challenges, from traditional fitness exercises, to endurance sports and e-sports, to self-improvement challenges like collecting 10,000 steps a day. While a basic selection is given, BeatMe encourages its users to create their own challenges and share them with the community.

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A key concern with online competitions is integrity assurance to prevent tampering with entries. Our solution? A flexible approach that lets the challenge creator decide whether a photo, live video, or data from a smartwatch or smartphone is required as proof, or relies on trust.

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Gamification plays a crucial role in BeatMe. Through a sophisticated ranking system and an embedded betting system, BeatMe transforms the competition into a social and motivating experience. Users can increase their skills and track their progress in a fun way.


At the heart of BeatMe is the interactive platform where members can compete in various disciplines, be it individual or group challenges. After creating a challenge within the app, others can join or be invited (participant management) and submit their attempts, which are checked for accuracy depending on the settings defined.

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The social dimension of BeatMe allows users to discover other members and network, strengthening community ties. It's more than just an app - it's a community that celebrates the pursuit of the best version of oneself.

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